• FlatWorld was an immersive system that acted as an integration point for the work of ICT research projects such as Natural Language, Virtual Humans and the Graphics Lab, and assisted the transition of ICT technologies to operational use by the US Army. These systems were housed in an innocuous building outside Marina Del Rey in Los Angeles, California.
  • ICT at Marina Del Rey, Los Angeles
    ICT at Marina Del Rey, Los Angeles
  • FlatWorld
    FlatWorld
  • Multi-room configurations of the FlatWorld system at the time were being developed for use by the Office of Naval Research (ONR) in Arlington, Virginia, and the Infantry Immersive Trainer (IIT) FlatWorld system was installed at Quantico, Virginia and at Camp Pendleton, California. ONR invested $75 million in Human Performance, Training and Education (HPT&E) related technologies for the Marine Corps and the Navy, with a further $50 million over the following five years. By incorporating the US Army’s Research and Development at ICT, the ONR intended to develop the next generation of science and technology for optimising warfighter performance and small unit excellence.
  • Interrogation Set
    Interrogation Set
  • Training Set
    Training Set
  • The Mixed Reality Research & Development (MRR&D) group created immersive systems and training simulations that incorporated both real and virtual elements. The projection and display techniques enabled computer-generated virtual characters, objects, and effects to convincingly interact with, or alter real objects, such as walls, doors, and furniture. FlatWorld used mixed-reality sensing, which enabled the system to detect and track participants without encumbering the participant with cables, sensors, etc. This capability made the systems aware, and thus able to respond believably to participants actions.






  • In early 2007, the United States Army Accessions Command (USAAC), responsible from ‘handshake to first assignment’, approached ICT to create a virtual Sergeant Star – originally a non-animated web chat on the goarmy.com website – as a complementary tool for use by army recruiters when at conferences and events around the US.

    Sergeant Star was developed by ICT with an artificial intelligence personality as a Virtual Human for deployment as an interactive information source for potential recruits. Speech- recognition technology was used to identify the words spoken, and a statistical classifier to decipher the likely meaning of the question posed.
    He then responded with the most appropriate pre-programmed reply.

    Raed Mutaaz is a Virtual Human designed to assist soldiers in understanding the cultural nuances of individual suspects or witnesses interviewed at the scene of a terrorist attack. C3IT-D projects life-size interactive characters in real-time graphics on digital flat displays. Natural language speech recognition is integrated in the responses.

    The soldier uses taught interview techniques, and Raed responds at a pre-determined level according to the desired level of hostility and the trainer’s objectives. In this particular case, Raed is suspected of involvement in an Improvised Explosive Device (IED) and his behaviour is pitched at level 3 (relatively hostile).